Showing posts with label western. Show all posts
Showing posts with label western. Show all posts

Saturday, February 1, 2020

A collection of FUCK YOU, IT'S JANUARY reviews

A smattering of terrible dump month release reviews written over this last month on letterboxd!

***
Stephen Sommers should've probably taken a few more passes at the screenplay for Deep Rising before he started shooting. There's a solid hook to the premise, with Treat Williams' smuggler captain carrying a group of trigger-happy mercenaries to God knows where in the middle of the ocean, only to discover they've filled his ship with armed torpedoes and chartered a course to an abandoned cruise ship. That things aren't at all what the mercs expected, what with the proliferation of smashed up rooms and digested skeletal remains throughout the liner, gives us a pretty good line into the movie. Could serve as a workable mystery to keep tensions high until we're ready for the monsters, except his movie is structured so we're constantly cutting between the smuggler boat and the cruise ship before the disaster. I understand the impulse to play with both during the first act, considering the larger boat's owner is somewhat important to the mercs' place in the movie and we need to introduce Recognizable Actress Who'll Sell Tickets Famke Janssen early on, but doing so makes it harder for the movie to grab an audience. We know where we're going and how we're gonna collide, so a large portion of the film becomes a waiting game for the plot to hurry up and let the characters figure what we already know.

It also harms the character dynamics, which weren't particularly strong to start. I suspect the production intended to coast on Harrison Ford's charisma before he turned 'em down, and so Treat Williams is largely affecting his best Ford impression to middling effect. He'd still serve if he had a good, long stretch to exercise a dynamic with his fellow crewmembers and butt heads with the mercs in interesting ways, though. Unfortunately, because we've simply gotta spend so much time on the cruise ship before it sinks, the time we have aboard the smuggler ship is halved, and Williams only has the briefest amount of time to establish a back-and-forth with Wes Studi's merc captain before they're on the liner, and people start dying. Aside from him, there's only Kevin J O'Conner around, who's too deep in snively comic relief mode to impress a relationship with his captain or the men antagonizing him, and Una Damon as first mate, who gets killed to make way for Janssen as our lead. Considering Janssen's character is entirely superfluous if you cut the mystery-ruining early scenes, has little chemistry with Williams (much less time to IMPLY a romance before they're face-smearing one another), and just not giving it her best, it feels we left a potentially more interesting character to die in favor of a conventional dangling love interest.

Our writing woes just spill out from there. Once we start killing characters it happens at an alarming clip that removes a lot of potential for interaction. Losing out on the potential mystery/thriller aspect undercuts what impact the second act revelations could've had. Even with the improvements I've suggested, the nature of the conflict basically leaves us with nothing to DO character-wise in the third act save escape the boat, which takes the form of very simple tasks being complicated by sudden bursts of busywork. All throughout, conflict and tension are generated more by characters suddenly acting needlessly aggressive rather than drawing on a dynamic built naturally through exchanges and events. The movie's even so committed to insisting Anthony Heald's boat owner is the more interesting presence, it kills Studi early in favor of having Heald act the selfish psychopath for the finale. There are bad screenwriting decisions spilled all over this movie, the cast aren't really charming enough to distract from said issues, and it's all incredibly frustrating, because I can see how some tweaks to this one early structural element might've capped these poor impulses and resulted in a stronger final product.

I go with a 2.5 rating rather than the 2 stars my discussion here implies on the merit of the film functioning fairly as an action-horror in the watching. The Ottoia-derived monster's just a massive blob of CG nothing when we see it in full, but the tentacles look fairly menacing on their own or in a pack, and have some damned good effects work for the time and budget. If you take the deaths as less scary moments and more a game of Who's Gonna Get It Next, there's a few solid whacks throughout. Treat Williams, though working an entirely thankless job with so many Star Wars references I'm not at all surprised Ford refused his participation, manages some charismatic presence through a part that doesn't really realize he's protagonist till halfway through. And like... it's a monumentally stupid part of this movie, but I do think the whole setpiece with Williams and Janssen zipping around the flooded corridors of the sinking ship on a jetski, trying to build up enough speed to ramp out while blasting tentacles and obstacles with a shotgun is a good bit've fun. I'd play that part of the Deep Rising video game, it's got a neat two-player mechanic - one of you drives and hits fire, the other has to pump and reload and aim the shotgun over the other player's shoulder.

You can see the rot settling in Stephen Sommers' brain watching Deep Rising. The same inability to write or direct meaningful character interplay, structure a screenplay without a lot've ancillary bullshit stapled on, or deploy special effects without obviously using them as spackle to hide cracks in his scenario. All things that would fester and dig their roots deeper until he went all-out with Van Helsing and just broke the movie. Here, they're a hindrance, but he gets a little something out've the enterprise all the same. Like I say, if he'd taken another week to edit the script and narrow in on the potential for a mysterious situation where the main character learns what's going on alongside the audience and has a stronger rivalry with the dangerous men he's smuggling, he might've had something wholly passable. The near-misses are always more disappointing than the total misfires, even when they're still enjoyable at their own level.

2.5/5